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Game Projects

 Event Horizon (Unity C#)

Event Horizon brings you in as a astronaut that has developed amnesia. you are on a mission and you start to remember what brought you on this mission.

  • I worked on the scanner mechanic for this project.

  • I worked on sound implementation.

  • I worked on particle effect implementation.

The following link is for a demonstration of the scanner mechanic that I put together.

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 Squirrel Force One (Unity C#)

Squirrel Force One is a tower defense game where squirrels defend their forest and go on the offensive to push back the human invaders while also fighting off some of their natural predators.

  • I programmed the camera system and implemented the sound. 

  • I worked on the towers shooting as well as the placement and upgrade system.

  • I added the fast forward for ease of testing and it ended up as a feature.

  • I programmed the DLC hero abilities.

The following link is a video of the gameplay of Squirrel Force One.

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Unreal Engine Experience

For my level design class final, I was tasked to use Unreal Engine to make a level. I have a liking of puzzles and escape rooms so with free reign I designed a level with those ideas in mind.

  • I used blueprints to program an inventory system where you can take fuses from the inventory and use them in a fuse panel.

  • Lights can be switched on with a light switch once all fuses have been installed.

  • I blueprinted a keypad with a code that is required to be entered to open a door.

  • I blueprinted a ladder mechanic

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The following is a video of a playthrough of the final level.

Fish Food (Unity C#)

Fish Food is one of the first things I made for a class. I was required to make assets for a level up to potentially making a level for the class. The inspiration behind this project were friends who I scuba dived with and happened to be house sitting at the time when I had to make some decisions.

  • I hand drew all of the assets and then imported them into photoshop to make them digital.

  • I programmed everything in the game.

    • Menus

    • Gameplay

  • I Implemented all sounds and even made my own air tank sound.

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The following is a video of a playthrough of Fish Food.

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